Information about the make, model, and alternative names of a particular device, if any.
Design
Information about the dimensions and weight of the device, presented in different units of measurement. Used materials, suggested colors, certificates.
Width Width information refers to the horizontal side of the device in its standard orientation during use. | 69.4 mm (millimeters) 6.94 cm (centimeters) 0.23 ft 2.73in |
Height Height information refers to the vertical side of the device in its standard orientation during use. | 137.1 mm (millimeters) 13.71 cm (centimeters) 0.45 ft 5.4in |
Thickness Information about the thickness of the device in different units of measurement. | 8.5 mm (millimeters) 0.85 cm (centimeters) 0.03 ft 0.33in |
Weight Information about the weight of the device in different units of measurement. | 143 g (grams) 0.32 lbs 5.07oz |
Volume Approximate volume of the device, calculated from dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped. | 80.88 cm³ (cubic centimeters) 4.91 in³ (cubic inches) |
Colors Information about the colors in which this device is offered for sale. | Black White Yellow Brown |
SIM card
The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.
Mobile networks
A mobile network is a radio system that allows multiple mobile devices to communicate with each other.
GSM GSM (Global System for Mobile Communications) is designed to replace the analogue mobile network (1G). For this reason, GSM is often referred to as a 2G mobile network. It is enhanced by the addition of GPRS (General Packet Radio Services) and later EDGE (Enhanced Data rates for GSM Evolution) technologies. | GSM 850 MHz GSM 900 MHz GSM 1800 MHz GSM 1900 MHz |
UMTS UMTS is short for Universal Mobile Telecommunications System. It is based on the GSM standard and belongs to 3G mobile networks. Developed by 3GPP and its biggest advantage is to provide more speed and spectral efficiency with W-CDMA technology. | UMTS 850 MHz UMTS 2100 MHz UMTS 900 MHz (D2203 (D2206; D2243) UMTS 1700/2100 MHz (D2243) UMTS 1900 MHz (D2206; D2243) |
LTE LTE (Long Term Evolution) is defined as fourth generation (4G) technology. It is developed by 3GPP based on GSM/EDGE and UMTS/HSPA to increase the capacity and speed of wireless mobile networks. The subsequent development of technologies is called LTE Advanced. | LTE 2600 MHz LTE 700 MHz Class 17 (D2206; D2243) LTE 1700/2100 MHz (D2206; D2243) LTE 2100 MHz (D2203) LTE 1800 MHz (D2203) LTE 850 MHz (D2203) LTE 900 MHz (D2203) LTE 800 MHz (D2203) LTE 1900 MHz (D2206) |
Mobile technologies and data rates
Communication between devices in mobile networks is carried out through technologies that provide different data rates.
Operating system
The operating system is the system software that manages and coordinates the operation of the hardware components in the device.
SoC (System on a Chip)
System on a chip (SoC) includes all the most important hardware components of a mobile device in one chip.
SoC (System on a Chip) A system on a chip (SoC) integrates various hardware components such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation. | Qualcomm Snapdragon 400 MSM8926 |
Technological process Information about the technological process by which the chip is made. The value in nanometers measures half the distance between the elements in the processor. | 28 nm (nanometers) |
Processor (CPU) The main function of the processor (CPU) of a mobile device is the interpretation and execution of instructions contained in software applications. | ARM Cortex-A7 |
Processor bit depth The bit depth (bits) of a processor is determined by the size (in bits) of registers, address buses, and data buses. 64-bit processors have higher performance than 32-bit processors, which, in turn, are more productive than 16-bit processors. | 32 bit |
Instruction Set Architecture Instructions are commands by which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute. | ARMv7 |
First level cache (L1) Cache memory is used by the processor to reduce access time to more frequently accessed data and instructions. L1 (level 1) cache is small and much faster than both system memory and other cache levels. If the processor does not find the requested data in L1, it continues to look for them in the L2 cache. With some processors, this search is performed simultaneously in L1 and L2. | 16 kB + 16 kB (kilobytes) |
Second level cache (L2) L2 (level 2) cache is slower than L1, but in return it has a larger capacity, allowing more data to be cached. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or RAM. | 1024 KB (kilobytes) 1 MB (megabytes) |
Number of processor cores The processor core executes program instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing many instructions to be executed in parallel. | 4 |
Processor clock speed The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz). | 1200 MHz (megahertz) |
Graphics Processing Unit (GPU) The graphics processing unit (GPU) handles calculations for various 2D/3D graphics applications. In mobile devices, it is used most often by games, consumer interface, video applications, etc. | Qualcomm Adreno 305 |
Number of GPU cores Like the CPU, the GPU is made up of several working parts called cores. They handle the graphical calculations of different applications. | 1 |
The amount of random access memory (RAM) Random access memory (RAM) is used by the operating system and all installed applications. Data stored in RAM is lost when the device is turned off or restarted. | 1 GB (gigabytes) |
Built-in memory
Each mobile device has a built-in (non-removable) memory with a fixed amount.
Memory cards
Memory cards are used in mobile devices to increase the storage capacity for storing data.
Screen
The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.
Type/technology One of the main characteristics of the screen is the technology by which it is made and on which the image quality of information directly depends. | IPS |
Diagonal For mobile devices, the screen size is expressed in terms of its diagonal length, measured in inches. | 4.5in 114.3 mm (millimeters) 11.43 cm (centimeters) |
Width Approximate Screen Width | 2.2in 56 mm (millimeters) 5.6 cm (centimeters) |
Height Approximate Screen Height | 3.92in 99.64 mm (millimeters) 9.96 cm (centimeters) |
Aspect Ratio The ratio of the dimensions of the long side of the screen to its short side | 1.779:1 |
Permission Screen resolution indicates the number of pixels vertically and horizontally on the screen. Higher resolution means sharper image detail. | 480 x 854 pixels |
Pixel Density Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be shown on the screen in clearer detail. | 218 ppi (pixels per inch) 85 ppcm (pixels per centimeter) |
Color depth Screen color depth reflects the total number of bits used for the color components in a single pixel. Information about the maximum number of colors that the screen can display. | 24 bit 16777216 flowers |
Screen area Approximate percentage of screen space on the front of the device. | 58.84% (percentage) |
Other characteristics Information about other functions and features of the screen. | capacitive Multitouch Scratch resistance |
Sensors
Different sensors perform different quantitative measurements and convert physical indicators into signals that are recognized by the mobile device.
rear camera
The main camera of a mobile device is usually located on its rear panel and can be combined with one or more additional cameras.
Flash type The rear (rear) cameras of mobile devices mainly use LED flashes. They can be configured with one, two or more light sources and vary in shape. | LED |
Image resolution One of the main characteristics of cameras is resolution. It represents the number of horizontal and vertical pixels in an image. For convenience, smartphone manufacturers often list resolution in megapixels, giving an approximate number of pixels in millions. | 2592 x 1944 pixels 5.04 MP (megapixels) |
Video Resolution Information about the maximum video resolution that the camera can record. | 1920 x 1080 pixels 2.07 MP (megapixels) |
Video recording speed (frame rate) Information about the maximum recording rate (frames per second, fps) supported by the camera at maximum resolution. Some of the most basic video recording speeds are 24 fps, 25 fps, 30 fps, 60 fps. | 30 fps (frames per second) |
Characteristics Information about additional software and hardware features of the rear (rear) camera. | autofocus digital zoom Digital Image Stabilization geo tags panoramic shooting HDR shooting Touch focus Face recognition Self-timer |
Front-camera
Smartphones have one or more front cameras of various designs - a pop-up camera, a PTZ camera, a cutout or hole in the display, a camera under the display.
Audio
Information about the type of speakers and audio technologies supported by the device.
Radio
The radio of the mobile device is a built-in FM receiver.
Location determination
Information about navigation and location technologies supported by the device.
WiFi
Wi-Fi is a technology that provides wireless communication for short distance data transmission between different devices.
Bluetooth
Bluetooth is a standard for secure wireless data transfer between different types of devices over short distances.
Version There are several versions of Bluetooth, with each subsequent one improving communication speed, coverage, making it easier to discover and connect devices. Information about the Bluetooth version of the device. | 4.0 |
Characteristics Bluetooth uses different profiles and protocols for faster data transfer, power savings, better device discovery, and more. Some of the profiles and protocols that the device supports are shown here. | A2DP (Advanced Audio Distribution Profile) AVCTP (Audio/Video Control Transport Protocol) AVDTP (Audio/Video Distribution Transport Protocol) AVRCP (Audio/Visual Remote Control Profile) DUN (Dial-Up Networking Profile) FTP (File Transfer Profile) HFP (Hands Free Profile) HSP (Headset Profile) MAP (Message Access Profile) OPP (Object Push Profile) PAN (Personal Area Networking Profile) PBAP/PAB (Phone Book Access Profile) SAP/SIM/rSAP (SIM Access Profile) |
USB
USB (Universal Serial Bus) is an industry standard that allows different electronic devices to communicate.
Headphone jack
This is an audio connector, which is also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.
Connecting devices
Information about other important connection technologies supported by the device.
Browser
A web browser is a software application for accessing and viewing information on the Internet.
Video file formats/codecs
Mobile devices support various video file formats and codecs, which store and encode/decode digital video data, respectively.
Battery
Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge they need to function.
Capacity The capacity of a battery indicates the maximum charge it can store, measured in milliamp-hours. | 2330 mAh (milliamp-hours) |
Type The type of battery is determined by its structure and, more specifically, by the chemicals used. There are different types of batteries, with lithium-ion and lithium-ion polymer batteries being the most commonly used in mobile devices. | Li-Ion (Li-Ion) |
Talk time 2G Talk time in 2G is the period of time during which the battery is completely discharged during a continuous conversation in a 2G network. | 12 hours 20 minutes 12.3 h (hours) 739.8 min (minutes) 0.5 days |
2G standby time The 2G standby time is the amount of time it takes for the battery to fully discharge when the device is in stand-by mode and connected to a 2G network. | 706 h (hours) 42360 min (minutes) 29.4 days |
3G talk time Talk time in 3G is the period of time during which the battery is completely discharged during a continuous conversation in a 3G network. | 8 hours 41 minutes 8.7 h (hours) 520.8 min (minutes) 0.4 days |
3G standby time The 3G standby time is the amount of time it takes for the battery to fully discharge when the device is in stand-by mode and connected to a 3G network. | 661 h (hours) 39660 min (minutes) 27.5 days |
4G standby time The 4G standby time is the amount of time it takes for the battery to fully discharge when the device is in stand-by mode and connected to a 4G network. | 579 h (hours) 34740 min (minutes) 24.1 days |
Characteristics Information about some additional features of the device's battery. | Fixed |
Specific Absorption Rate (SAR)
SAR levels refer to the amount of electromagnetic radiation absorbed by the human body while using a mobile device.
Head SAR (EU) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device near the ear in a conversation position. In Europe, the maximum allowable SAR value for mobile devices is limited to 2 W/kg per 10 grams of human tissue. This standard has been established by CENELEC in accordance with IEC standards following the 1998 ICNIRP guidelines. | 0.538 W/kg (watt per kilogram) |
Body SAR (EU) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device at hip level. The maximum allowed SAR value for mobile devices in Europe is 2 W/kg per 10 grams of human tissue. This standard has been established by CENELEC following the 1998 ICNIRP guidelines and IEC standards. | 0.664 W/kg (watt per kilogram) |
Head SAR (US) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device near the ear. The maximum value used in the US is 1.6 W/kg per gram of human tissue. Mobile devices in the US are controlled by the CTIA and the FCC conducts tests and sets their SAR values. | 0.712 W/kg (watt per kilogram) |
Body SAR (US) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device at hip level. The highest acceptable SAR value in the US is 1.6 W/kg per gram of human tissue. This value is set by the FCC, and the CTIA controls whether mobile devices comply with this standard. | 1.288 W/kg (watt per kilogram) |
Holds a charge for a long time, with not very active use (1.5-2 days) - Price 8990 r. (at the time of release in 2014) - 4 color solutions (I had it in yellow) - When using the phone for about 3 years, it almost never bugged, never hung.
2 years ago
Holds a charge for a long time, waterproof, cool design, good audibility during a call.
3 years ago
Comfortable to hold in hand. Location of the lock and volume buttons. Price.
3 years ago
The interface is convenient for me, I climbed in other phones, although it may be all a matter of habit.
3 years ago
3 years ago
Signature design from Sony. The presence of NFC (many modern smartphones do not have this technology), high turn-on speed. Availability of LTE at the time of release of the smartphone. Support for memory cards.
3 years ago
Good solid phone. The sound is good. Phone memory is ok. The battery lasts a long time. There is a guarantee.
3 years ago
A lot of advantages! Unsinkable (checked more than once), indestructible. It flies perfectly in terms of the Internet.
3 years ago
Nice appearance. A simple block of black plastic. - Good quality plastic. - Rubber corners of the case. - Small edges around the screen - you can put the screen down - No backlash - No software jambs in the OS
3 years ago
Holds a charge well.
The front camera, but at the time of the release of the phone (2014), selfies were not popular and there was no emphasis on front cameras in phones - Now, in general, 1GB of RAM is catastrophically small, even after installing a couple of basic (messengers, social networks) applications, there is already not enough memory . But at the time of using the phone, there was more or less enough memory (for 2015/16) - Screen, when compared, for example, with a gorilla screen, but for the price of the phone this cannot be directly attributed to shortcomings
2 years ago
It can reboot itself, the cover is peeled off even in a case, the camera is bad after three years and does not work at all.
3 years ago
Cameras (especially the front), there is almost no built-in memory, it does not hold a charge well, there are glitches, it does not support 4G.
3 years ago
3 years ago
Both cameras are worthless (the front camera is generally tin) There is practically no RAM: when I just bought the phone, I wanted to update all the standard applications, but half of the memory had already run out. I had to delete some built-in ones, roll back the update, I was able to download VK and Insta, there is no memory for the rest, I can’t update them either, there’s nothing to say about games here Charges are usually enough for a day (from morning to evening), but if mobile Internet is on, then after a few hours it will already ask for charging Performance is not very good, sometimes it can’t even open the Gallery of Minuses a lot, I can’t list everything
3 years ago
Little built-in memory. Weak processor. (It's surprising because the processor from Qualcom costs) Bad camera. (Yes, the camera works out its 5MP, but this is not enough for modern smartphones)
3 years ago
Side tabs fall off after about a year.
3 years ago
The operation is small.
3 years ago
The almost complete lack of built-in memory. Do not install any applications. - The plastic of the main bearing body is very fragile to fracture. When carried in a pocket and falling, it can break
3 years ago
There is no memory at all, if you upload 20 photos, then the phone cannot open more than one application. This is a huge minus of this model. Sound cuts out intermittently.
- The boat itself is nothing,
strength in the oar.
Compact smartphones have recently come in two types: the first, the most common, are budget and rather boring gadgets. The second option, unfortunately, much less popular, is devices with “adult” technical stuffing, which cost a lot. One such gadget, for example, is the Sony Xperia Z3 Compact. Our test subject today is something in between. It is not too boring: it has a more or less modern system-on-a-chip, there is support for LTE, and the device costs, for all that, quite moderate money - about ten thousand rubles. And this is at the current rate!
⇡ Appearance and ergonomics
The smartphone is made in the new Sony style: it looks like its older brother - Xperia Z3. The E3 has similar body proportions, key layout, and a similar corner radius. Perhaps the most noticeable external difference between the E3 and the Z3 is that the former is significantly smaller. They are really convenient to operate with one hand - the thumb reaches all four corners of the screen without any problems. The device does not weigh very much - 144 grams. The thickness of the body is also average at the same time - eight and a half millimeters.
As usual with Sony, the E3 does not have any keys on the front panel. All buttons are touch sensitive, they are located directly on the display. At the top of the panel is the lens of the front 0.3-megapixel camera.
At the corners of the Xperia E3 case there are polycarbonate plastic overlays - almost the same as those of the older sister Z3. The only difference is that they must absorb shock when the device falls, and here the corners do not extinguish anything and play a purely decorative role. The power and volume keys are located on the right side. The travel of the buttons is short and distinct.
Sony Xperia E3 - left and top ends
A contrasting aluminum-like plastic insert is put on all ends, adding charm to the device - and again, similarities with the Xperia Z3. Unless there is real aluminum, and here it is a toy one. The universal 3.5 mm audio jack is placed on the top end, and the Micro-USB interface is placed on the left side. The bottom end is empty.
The "back" of the device is made of matte plastic. Its surface is non-staining and rough - not like the Z3, but the device does not slip out of the hands during operation. The lens of the main, five-megapixel camera, along with a diode flash, is placed in the upper part of the panel. At the bottom of the panel is a slot for an external speaker.
The back cover, by the way, is removable. Under it are slots for installing microSD memory cards and a SIM card in Micro-SIM format. At the same time, users do not have access to the battery. If you need to replace the battery, the device will have to be carried to a service center - well, or take a screwdriver.
In general, the device looks strict and quite nice. We have no comments on the assembly: during the week of testing, we did not find any suspicious backlashes, the test for twisting and breaking was passed without any excesses, and also without a single attempt to creak with plastic from the smartphone. Sony Xperia E3 is available in white, black, lemon and brown colors.
⇡ Specifications
Sony Xperia E3 (D2203) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Display | 4.5 inches, 480 × 854 dots, IPS 218 dpi |
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Touch screen | Capacitive, up to five simultaneous touches | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Air gap | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Oleophobic coating | Eat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Polarizing filter | Eat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CPU | Qualcomm Snapdragon 400 MSM8926: Four ARM Cortex-A7 cores (ARMv7, 32-bit), 1.2 GHz, 28 nm manufacturing process |
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Graphics controller | Qualcomm Adreno 305, 450 MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
RAM | 1 GB | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Flash memory | 4 GB (~1.7 GB available to the user) MicroSD card slot (up to 32 GB) |
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Connectors | 1 × Micro-USB 2.0 1 × 3.5mm headset jack 1 x Micro-SIM 1 x MicroSD |
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cellular | 2G/3G/4G One SIM card Micro-SIM format (There is a version with two SIM cards - Sony Xperia E3 Dual D2212, without support for LTE) |
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Cellular 2G | GSM/GPRS/EDGE 850/900/1800/1900 MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cellular 3G | DC-HSPA+ (42.2/5.76 Mbps) 850/900/2100 MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cellular 4G | LTE Cat. 4 (150/50 Mbps) 800 / 850 / 900 / 1800 / 2100 / 2600 (Bands 1, 3, 5, 7, 8, 20) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
WiFi | 802.11b/g/n, 2.4GHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bluetooth | 4.0+A2DP | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
NFC | Eat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
IR port | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Navigation | GPS, A-GPS, GLONASS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sensors | Ambient light sensor, proximity sensor, accelerometer/gyroscope, magnetometer (digital compass), pedometer | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Main camera | 5 MP (2560 × 1920), autofocus, single LED flash | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Front-camera | 0.3MP (640×480) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Nutrition | Non-removable battery 8.85 Wh (2330 mAh, 3.8 V) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Size | 137×69.5mm Case Thickness: 8.5mm |
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Weight | 144 g | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Water and dust protection | No | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
operating system | Google Android 4.4.2 (KitKat) Sony's own shell |
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Guarantee period | 12 months | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Width Width information refers to the horizontal side of the device in its standard orientation during use. | 69.4 mm (millimeters) 6.94 cm (centimeters) 0.23 ft 2.73in |
Height Height information refers to the vertical side of the device in its standard orientation during use. | 137.1 mm (millimeters) 13.71 cm (centimeters) 0.45 ft 5.4in |
Thickness Information about the thickness of the device in different units of measurement. | 8.5 mm (millimeters) 0.85 cm (centimeters) 0.03 ft 0.33in |
Weight Information about the weight of the device in different units of measurement. | 143 g (grams) 0.32 lbs 5.07oz |
Volume Approximate volume of the device, calculated from dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped. | 80.88 cm³ (cubic centimeters) 4.91 in³ (cubic inches) |
Colors Information about the colors in which this device is offered for sale. | Black White Yellow |
SIM card
The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.
Mobile networks
A mobile network is a radio system that allows multiple mobile devices to communicate with each other.
Mobile technologies and data rates
Communication between devices in mobile networks is carried out through technologies that provide different data rates.
Operating system
The operating system is the system software that manages and coordinates the operation of the hardware components in the device.
SoC (System on a Chip)
System on a chip (SoC) includes all the most important hardware components of a mobile device in one chip.
SoC (System on a Chip) A system on a chip (SoC) integrates various hardware components such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation. | Qualcomm Snapdragon 400 MSM8226 |
Technological process Information about the technological process by which the chip is made. The value in nanometers measures half the distance between the elements in the processor. | 28 nm (nanometers) |
Processor (CPU) The main function of the processor (CPU) of a mobile device is the interpretation and execution of instructions contained in software applications. | ARM Cortex-A7 |
Processor bit depth The bit depth (bits) of a processor is determined by the size (in bits) of registers, address buses, and data buses. 64-bit processors have higher performance than 32-bit processors, which, in turn, are more productive than 16-bit processors. | 32 bit |
Instruction Set Architecture Instructions are commands by which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute. | ARMv7 |
First level cache (L1) Cache memory is used by the processor to reduce access time to more frequently accessed data and instructions. L1 (level 1) cache is small and much faster than both system memory and other cache levels. If the processor does not find the requested data in L1, it continues to look for them in the L2 cache. With some processors, this search is performed simultaneously in L1 and L2. | 16 kB + 16 kB (kilobytes) |
Second level cache (L2) L2 (level 2) cache is slower than L1, but in return it has a larger capacity, allowing more data to be cached. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or RAM. | 1024 KB (kilobytes) 1 MB (megabytes) |
Number of processor cores The processor core executes program instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing many instructions to be executed in parallel. | 4 |
Processor clock speed The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz). | 1200 MHz (megahertz) |
Graphics Processing Unit (GPU) The graphics processing unit (GPU) handles calculations for various 2D/3D graphics applications. In mobile devices, it is used most often by games, consumer interface, video applications, etc. | Qualcomm Adreno 305 |
Number of GPU cores Like the CPU, the GPU is made up of several working parts called cores. They handle the graphical calculations of different applications. | 1 |
GPU clock speed Speed is the clock speed of the GPU and is measured in megahertz (MHz) or gigahertz (GHz). | 450 MHz (megahertz) |
The amount of random access memory (RAM) Random access memory (RAM) is used by the operating system and all installed applications. Data stored in RAM is lost when the device is turned off or restarted. | 1 GB (gigabytes) |
Built-in memory
Each mobile device has a built-in (non-removable) memory with a fixed amount.
Memory cards
Memory cards are used in mobile devices to increase the storage capacity for storing data.
Screen
The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.
Type/technology One of the main characteristics of the screen is the technology by which it is made and on which the image quality of information directly depends. | IPS |
Diagonal For mobile devices, the screen size is expressed in terms of its diagonal length, measured in inches. | 4.5in 114.3 mm (millimeters) 11.43 cm (centimeters) |
Width Approximate Screen Width | 2.2in 56 mm (millimeters) 5.6 cm (centimeters) |
Height Approximate Screen Height | 3.92in 99.64 mm (millimeters) 9.96 cm (centimeters) |
Aspect Ratio The ratio of the dimensions of the long side of the screen to its short side | 1.779:1 |
Permission Screen resolution indicates the number of pixels vertically and horizontally on the screen. Higher resolution means sharper image detail. | 480 x 854 pixels |
Pixel Density Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be shown on the screen in clearer detail. | 218 ppi (pixels per inch) 85 ppcm (pixels per centimeter) |
Color depth Screen color depth reflects the total number of bits used for the color components in a single pixel. Information about the maximum number of colors that the screen can display. | 24 bit 16777216 flowers |
Screen area Approximate percentage of screen space on the front of the device. | 58.84% (percentage) |
Other characteristics Information about other functions and features of the screen. | capacitive Multitouch Scratch resistance |
Sensors
Different sensors perform different quantitative measurements and convert physical indicators into signals that are recognized by the mobile device.
rear camera
The main camera of a mobile device is usually located on its rear panel and can be combined with one or more additional cameras.
Flash type The rear (rear) cameras of mobile devices mainly use LED flashes. They can be configured with one, two or more light sources and vary in shape. | LED |
Image resolution One of the main characteristics of cameras is resolution. It represents the number of horizontal and vertical pixels in an image. For convenience, smartphone manufacturers often list resolution in megapixels, giving an approximate number of pixels in millions. | 2592 x 1944 pixels 5.04 MP (megapixels) |
Video Resolution Information about the maximum video resolution that the camera can record. | 1920 x 1080 pixels 2.07 MP (megapixels) |
Video recording speed (frame rate) Information about the maximum recording rate (frames per second, fps) supported by the camera at maximum resolution. Some of the most basic video recording speeds are 24 fps, 25 fps, 30 fps, 60 fps. | 30 fps (frames per second) |
Characteristics Information about additional software and hardware features of the rear (rear) camera. | autofocus digital zoom Digital Image Stabilization geo tags panoramic shooting HDR shooting Touch focus Face recognition Self-timer |
Front-camera
Smartphones have one or more front cameras of various designs - a pop-up camera, a PTZ camera, a cutout or hole in the display, a camera under the display.
Audio
Information about the type of speakers and audio technologies supported by the device.
Radio
The radio of the mobile device is a built-in FM receiver.
Location determination
Information about navigation and location technologies supported by the device.
WiFi
Wi-Fi is a technology that provides wireless communication for short distance data transmission between different devices.
Bluetooth
Bluetooth is a standard for secure wireless data transfer between different types of devices over short distances.
Version There are several versions of Bluetooth, with each subsequent one improving communication speed, coverage, making it easier to discover and connect devices. Information about the Bluetooth version of the device. | 4.0 |
Characteristics Bluetooth uses different profiles and protocols for faster data transfer, power savings, better device discovery, and more. Some of the profiles and protocols that the device supports are shown here. | A2DP (Advanced Audio Distribution Profile) AVCTP (Audio/Video Control Transport Protocol) AVDTP (Audio/Video Distribution Transport Protocol) AVRCP (Audio/Visual Remote Control Profile) DUN (Dial-Up Networking Profile) FTP (File Transfer Profile) HFP (Hands Free Profile) HSP (Headset Profile) MAP (Message Access Profile) OPP (Object Push Profile) PAN (Personal Area Networking Profile) PBAP/PAB (Phone Book Access Profile) SAP/SIM/rSAP (SIM Access Profile) |
USB
USB (Universal Serial Bus) is an industry standard that allows different electronic devices to communicate.
Headphone jack
This is an audio connector, which is also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.
Connecting devices
Information about other important connection technologies supported by the device.
Browser
A web browser is a software application for accessing and viewing information on the Internet.
Video file formats/codecs
Mobile devices support various video file formats and codecs, which store and encode/decode digital video data, respectively.
Battery
Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge they need to function.
Capacity The capacity of a battery indicates the maximum charge it can store, measured in milliamp-hours. | 2330 mAh (milliamp-hours) |
Type The type of battery is determined by its structure and, more specifically, by the chemicals used. There are different types of batteries, with lithium-ion and lithium-ion polymer batteries being the most commonly used in mobile devices. | Li-Ion (Li-Ion) |
Talk time 2G Talk time in 2G is the period of time during which the battery is completely discharged during a continuous conversation in a 2G network. | 12 hours 20 minutes 12.3 h (hours) 739.8 min (minutes) 0.5 days |
2G standby time The 2G standby time is the amount of time it takes for the battery to fully discharge when the device is in stand-by mode and connected to a 2G network. | 706 h (hours) 42360 min (minutes) 29.4 days |
3G talk time Talk time in 3G is the period of time during which the battery is completely discharged during a continuous conversation in a 3G network. | 8 hours 41 minutes 8.7 h (hours) 520.8 min (minutes) 0.4 days |
3G standby time The 3G standby time is the amount of time it takes for the battery to fully discharge when the device is in stand-by mode and connected to a 3G network. | 661 h (hours) 39660 min (minutes) 27.5 days |
Characteristics Information about some additional features of the device's battery. | Fixed |
Specific Absorption Rate (SAR)
SAR levels refer to the amount of electromagnetic radiation absorbed by the human body while using a mobile device.
Head SAR (EU) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device near the ear in a conversation position. In Europe, the maximum allowable SAR value for mobile devices is limited to 2 W/kg per 10 grams of human tissue. This standard has been established by CENELEC in accordance with IEC standards following the 1998 ICNIRP guidelines. | 0.833 W/kg (watt per kilogram) |
Body SAR (EU) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device at hip level. The maximum allowed SAR value for mobile devices in Europe is 2 W/kg per 10 grams of human tissue. This standard has been established by CENELEC following the 1998 ICNIRP guidelines and IEC standards. | 0.742 W/kg (watt per kilogram) |
Head SAR (US) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device near the ear. The maximum value used in the US is 1.6 W/kg per gram of human tissue. Mobile devices in the US are controlled by the CTIA and the FCC conducts tests and sets their SAR values. | 0.89 W/kg (watt per kilogram) |
Body SAR (US) The SAR level indicates the maximum amount of electromagnetic radiation that the human body is exposed to when holding a mobile device at hip level. The highest acceptable SAR value in the US is 1.6 W/kg per gram of human tissue. This value is set by the FCC, and the CTIA controls whether mobile devices comply with this standard. | 1.34 W/kg (watt per kilogram) |